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Narrative Instability

Destabilizing Identities, Realities, and Textualities in Contemporary American Popular Culture

Schubert, Stefan

American Studies – A Monograph Series, Bd. 305

2019

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Abstract

This book introduces the concept of ‘narrative instability’ in order to make visible a new trend in contemporary US popular culture, to analyze this trend’s poetics, and to scrutinize its textual politics. It identifies those texts as narratively unstable that consciously frustrate and obfuscate the process of narrative understanding and comprehension. Despite—or rather, exactly because of—their destabilizing tendencies, such texts have attained mainstream popularity in recent years across media, most prominently in films, video games, and TV Series. Focusing on three clusters of instability that form around identities, realities, and textualities, the book argues that narratively unstable texts encourage their audiences to engage with the constructedness of their universes, that narrative instability embodies a new facet of popular culture, that it can only be understood transmedially, and that its textual politics particularly speak to white male middle-class Americans.

Inhaltsverzeichnis

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Cover Cover
Titel iii
Imprint iv
Contents v
Acknowledgments vii
1 Introduction: Popularizing Instability 9
1.1 Methodology and Interdisciplinary Impulses 13
1.2 The Structure of This Book 17
2 Introducing Narrative Instability 9
2.1 Conceptualizing and Theorizing Narrative Instability 19
2.1.1 Previous Research 19
2.1.2 Narrative Instability as a Concept 26
2.1.3 Play and Transmediality:Instability Across Media 31
2.2 Contextualizing and Historicizing Narrative Instability: Why Instability Now? 39
2.2.1 Approaching the Contemporary Moment 40
2.2.2 Popularity and Popular Clulture 43
2.2.3 American Culture and Society in the Contemporary Moment 46
2.2.4 Clusters of Instability: Identities, Realities, and Textualities 52
3 Unstable Identities 55
3.1 Introduction 55
3.2 Narrating Unstable Identities 57
3.2.1 General Characteristics: ‚Fight Club‘ 59
3.2.2 Identity, Twists, and Pleasure 61
3.3 ‚BioShock‘ 68
3.3.1 Twisting the Storyworld: Narrative Instability 71
3.3.2 Identity: Rapture, Objectivism, and Class 80
3.3.3 Self-Awareness, Reception, and Pleasure 91
3.4 ‚Black Swan‘ 101
3.4.1 Nina’s Swan Dive: Narrative Instability 103
3.4.2 Constructions of Femininity 110
3.4.3 Intertextuality, Metatextuality, and Performances 119
3.5 Conclusion 125
4 Unstable Realities 127
4.1 Introduction 127
4.2 Narrating Unstable Realities 129
4.2.1 General Characteristics: ‚Interstellar‘ 130
4.2.2 Reality, Space/Time, and Popularization 134
4.3 ‚Inception‘ 143
4.3.1 “It’s Never Just a Dream”: Narrative Instability 146
4.3.2 “The Dream Has Become Their Reality”: Reality and Realities 152
4.3.3 Popularization and Metatextuality 160
4.4 ‚BioShock Infinite‘ 170
4.4.1 “A Wordl of Difference between What We See and What Is”: Narrative Instability 172
4.4.2 Reality and Realities—History and Histories 180
4.4.3 Breaking the Circle: Unstable Realities, Popularization, and Metatextuality 190
4.5 Conclusion 199
5 Unstable Textualities 201
5.1 Introduction 201
5.2 Narrating Unstable Textualities 203
5.2.1 General Characteristics: ‚The Stanley Parable‘ 204
5.2.2 (Meta)Textuality, Self-Reflexivity, and Genre 206
5.3 ‚Alan Wake‘ 211
5.3.1 A Multiplicity of Voices: Narrative Instability 213
5.3.2 Omnipresent Textualities 221
5.3.3 “There Can Be No Explanation”: Genre and Media Reflexivity 230
5.4 ‚Westworld‘ 238
5.4.1 “This Whole World Is a Story”: Narrative Instability 240
5.4.2 Textual Politics: Narratives of Race and Gender 249
5.4.3 “The Stories are Best Left To The Guests”: Genre, Play, Andmetatextuality 258
5.5 Conclusion 268
6 Conclusion: Future Instabilities? 269
Works Cited 275
Backcover 302